Cheat Codes for Creators, Makers & Doers - CMMN WLTH 073
Hello my friends,
We’re almost half way through the year, which is a great time to do an audit of how you spend your most valuable asset ↓
How much of your work time is used:
Thinking vs. reacting
Reading vs. replying
Creating vs. consuming
Typically ‘work’ is described by the words on the right-hand side.
The breakthroughs are found on the left-hand side.
Spend more time there.
Eight products designed by Virgil Abloh were unveiled at Milan Design Week. Back in May, Shannon Abloh, the late designer’s wife, announced that she would be taking the reins of his brands and projects.
Oakley is taking advantage of its ‘90s archive by re-releasing iconic styles like the Eyejacket and Mumbo. Continuing the momentum into the summer, they’ve teamed up with long-time collaborator, Jeff Staple, to create a three-piece Frogskin capsule collection.
Abercrombie & Fitch built a business on exclusivity. What happens when it goes too far.
Talent and education will only get you so far. If you want to outperform, develop your own competitive advantages.
Post pandemic there has never been more incentives offered to employees. What happens when the gamification of work goes too far?
“Have you ever had a decent conversation in a lift?” How to turn small talk into meaningful conversation.
Look past perfection and focus on progress. How Sir David Brailsford applied Kaizen and other out-of-industry insights to win Olympic Gold.
Network Effects are the unseen forces that shape your life and work. A perspective on how to make the 7 most important decisions of your life ↓
Realizing that “no one is thinking about you” frees you to take bigger chances, which in turn gains more people’s attention. A truth that can either liberate you or enslave you.
Out of Office
The LIV Golf Tour kicked off this weekend.
As an alternative to the traditional PGA Tour, it’s splitting players’ and fans’ opinions.
While the controversy may be warranted, it looks more like a case of a legacy organization not listening to its employees (players) and consumers (fans).
Getting disrupted usually starts within.
If you find this newsletter useful please share it with your most curious friends & colleagues ↓
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